edit: added more instructions (as per people's suggestions)

Tick... tick... tick...


Introduction

Hi, welcome to my prototype for a real-time timer-based deckbuilder roguelike! Full disclosure, this is my first game submission for GMTK (all the previous years I didn't manage to finish on time), and I'd love to hear some feedback!

(I'll probably make a full version expanding on the mechanics)

Also, about the theming... yeah I kinda couldn't think of anything so I just decided the theme should be pure randomness :)) anyways, have fun!

How do I play?

  • Two cards will be drawn into your hand (max of 7 cards held at a time) every 5 second increment.
  • Each card is an attack with a cast time. Drag a card from your hand to the character to start casting. Each character can queue up up to 3 cards.
  • Eliminate all opponents to win the battle, while not being eliminated yourself by the enemies which fire at regular intervals. 
  • Losing a character also means you can cast less cards at the same time.

F to fast forward!

Best of luck!

Updated 1 day ago
Published 4 days ago
StatusPrototype
PlatformsHTML5
AuthorViolescent
GenreCard Game
TagsDeck Building, Roguelike
ContentNo generative AI was used

Comments

Log in with itch.io to leave a comment.